A paperback game, a flood, and six years of rebuilding it from memory
Boredom's End is a love letter to an out-of-print paperback game and a twenty-sided die, played through high school and into college with friends. Some of the best stories from those years came from activities nobody would've picked on their own — done because the game said so. When the original book was lost in a flood, this became the way to bring that feeling back: something entirely random, chosen on purpose, just to see what happens.